Muse Dash Steam

  



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This page will serve as a basic how to play guide for Muse Dash. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time!

  • 2Controls

Basic gameplay[edit | edit source]

Muse Dash Steam

Muse Dash's gameplay consists of tapping the screen to the beat of the rhythm, players can choose to either play in a left and right held position (described by the game as 'a control mode suitable for starters or leisure players.'); or up and down ('a control mode suitable for advanced players.) The player can choose from three different Muses before entering a song map, the first Muse the player has access to is Bassist Rin then Buro then Marija. After each song the player is awarded with experience points towards their total level, when a player achieves a level up they are given items that go towards either unlocking a Muse, an Elfin, or an unlockable picture.

Each song consists of the player tapping the screen to make the controllable Muse hit an oncoming enemy or avoid an oncoming obstacle such as a buzz saw in the ground, on successful hit of an enemy the player is awarded points towards the Fever Gauge; once the Fever Gauge is filled the player will enter Fever Mode.

Controls[edit | edit source]

During gameplay, the player will control the playable Muse in the one of two options that they select. Two circle on screen represent the top and bottom areas of attack, depending on the control type is depending on where the player will tap to have the playable Muse enter the top or bottom lines. The Muse will always be in the bottom row and will land whenever sent to the top row. Before a song is played, the player is urged to go into the menus and configure their offset to match with their headphones. Wireless headphones are highly not recommended.

Mobile Controls[edit | edit source]

Left & RightControls: On pressing the left side of the screen, the Muse will jump into the air and attack; while pressing the right side of the screen will have the Muse attack on the ground.

Up & Down Controls: On pressing the top side of the screen, the Muse will jump into the air and attack, while pressing the bottom side of the screen will have the Muse attack on the ground.

Additionally the player can choose to reverse these controls or apply a manual Fever.

PC Controls[edit | edit source]

Keyboard: On pressing D & F, the Muse will jump into the air and attack; while pressing J & K will have the Muse attack on the ground. You can also select different types of configurations or make your own custom controls.

Joystick (aka Controller/Gamepad): On pressing all buttons from the left part of your controller, the Muse will jump into the air and attack; while pressing the right part will have the Muse attack on the ground. You can also select different types of configurations.

Switch Controls[edit | edit source]

Button: On pressing all buttons from the left part of your controller, the Muse will jump into the air and attack; while pressing the right part will have the Muse attack on the ground. You can also select different types of configurations.

Touchscreen: Please refer to the Mobile Controls section

See also[edit | edit source]

Retrieved from 'https://musedash.fandom.com/wiki/How_to_play_guide_for_Muse_Dash?oldid=2305'

Hololive collabed with Muse Dash before. Chinese antis flooded with bad reviews on Steam.

Hololive China Drama continues.Full story coverage.The ongoing full story coverage will be continuously updated. Stay tuned.

(Updating since 2020 Nov 3rd)

What is Muse Dash?

Muse Dash is an indie music game developed by Chinese developer 心动网路 X.D. Network Inc. Franchise.

You “play as characteristic Heroines, Dash through fairy tale like stages, Dancing to the rhythm and beats, Kick those silly cute enemies into outer space.”

It has a decent fan base for an indie game among music game players and gained a huge popularity after Vtubers, especially Hololive members playing it during stream. Hololive there was a “MuseDash X Hololive Official Colab” back in June, 2020 that Shirokami Fubuki was involved in the game. Everyone was happy about it including Chinese before the Kiryu Coco and Akai Haato Chinese Hololive drama.

The new star of HololiveEN, the Shark, the meme, the myth, the legend, Gawr Gura is a big fan of it. Gawr Gura is a very good music game player, but not in any game other kind of games as a gamer or gamer girl, according to her (in fact she is so good that Muse Dash fan appreciated her input. Many Hololive fan called her the god of Muse Dash).

What happened to Hololive and Muse Dash?

Akai Haato recently streamed about Muse Dash as usual and there was an instant backslash today in 3rd of November, 2020.

As we all know about all the Chinese drama in the past 2 months, especially related to Kiryu Coco and Akai Haato, Akai Haato and Kiryu Coco were never fully recovered from the drama and many Chinese antis are still attack them till now and never forgive them. Chinese antis are furious about the Chinese game company allowing the hated Akai Haato to be able to play and stream it.

Muse Dash Free Download

NGA netizens believed that game companies condoned what they believed to be an insult to China by the “anti-china” vtuber Akai Haato. This action was disloyal to the country and should be sanctioned. As a result, Chinese players bypassing (they call it climbing) the Chinese Great Firewall with VPN illegally and began to spam bad reviews on Steam, attempt to repeat the similar sanctions and boycotts towards a Taiwanese horror game “Devotion” happened last year in 2019. (For those who don’t know, the Taiwanese developer wrote “President Xi Jinping Winnie the Pooh” in a game item)

Muse

X.D. Network Inc. Franchise immediately issued a statement on the NGA, announcing that they will ban all the Hololive’s vtuber live streaming their games. Immediately, Akai Haato and Gawr Gura’s Muse Dash videos were changed to private.

The news spread to Taiwan and English-speaking forums. Netizens generally believed that X.D. Network Inc. Franchise paid too much attention to the Chinese market and bullied innocent vtubers. It also started to launch a wave of refunds and bad reviews.

At the same time, NGA netizens believe that X.D. Network Inc. Franchise only made a statement on NGA, and did not make a statement on Twitter or other social media, nor did it clearly indicate that it would remove Shirakami Fubuki’s song, which is suspected to be a deception, so they will not Stop sanctions and boycotts.

Muse Dash Steamunlocked

As everyone knows, Muse Dash gained popularity because of Hololive’s Vtuber multiple live events. Now facing Hololive’s suspension of broadcasting and both Chinese and foreign sanctions, how the future sales of Muse Dash will be affected remains to be seen.

In addition, Gawr Gura, who once declared that he likes Muse Dash in the live streams, and Akai Haato who caused all the dramas because of her live stream, how the two will react as a follow up, This is what the fans care about.

Will Akai Haato and Gawr Gura be punished?

Our analysts think that it’s not likely to be. As they did not violate any policies. However Muse Dash is now drawing both antis from Hololive fans and China, the future of the game and the studio will remain unclear. We do believe that the game studio will have to continue to show their loyalty towards the Chinese government and their patriots. Sales is not their first priority if they do not want to be in jail.

Reference:Chinese developer 心动网路 X.D. Network Inc. Franchise

Chinese developer 心动网路 X.D. Network Inc. Franchise Steam pageNGA

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Disclaimers: Please do no send hate to Chinese people. There are always bad apples in any group. From what it seems to be circulated, there are many Chinese Hololivers who disagree the antis. And the best way to stop all these nonsense in the future is trying to understand each other and reunite with love. Political situation is always a chaos in China and with its stance on surrounding area, and also with every western country. Fighting and hating on each other without trying to have a mutual agreement, FROM BOTH SIDE, will not never solve any problems.

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